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Rebezle

Rebezle

Rebezle is an lifestyle web app for homeowners with designers, architects.

Designs

Summary

Challenge

From Passion Project to a Full-Fledged Startup

What started as a simple design system practice evolved into a complete mobile-first web application. Rebezle began as a personal project, inspired by my passion for home construction and interior design. Initially, it was just an exercise in building a design system in Figma—exploring auto layout, variants, and tokens. However, the project quickly expanded. I started refining UI design, experimenting with a mobile-first approach, and eventually delving deep into UX research. As my skills grew, so did Rebezle. It transitioned from a design exercise to a fully functional web application, and ultimately, a startup. This journey provided hands-on experience in bridging design and development while keeping mobile-first principles at the core.

Solution

A Mobile-First Web App Built with Scalability in Mind

Designing and developing Rebezle meant solving multiple challenges at different stages. I crafted a cohesive design system that ensured consistency across screens and components. By prioritizing mobile-first design, I optimized the user experience for smaller screens before scaling up to larger devices. UX research played a crucial role—I conducted competitive analysis, usability testing, and user interviews to refine features. As development began, I embraced responsive web technologies and best coding practices to create a seamless experience across devices. The result? A scalable, performance-optimized web application that embodies both beautiful design and functional usability.

Results

A Live Product and an Incredible Learning Experience

Rebezle is now live, marking a major milestone in my journey as a designer and product creator. The project has been recently published and migrated to a more cost-effective and efficient hosting service. While I continue fixing bugs and refining the experience, the journey itself has been invaluable. I gained hands-on experience in mobile-first design and development, deepened my understanding of UX/UI principles, and tackled real-world challenges of launching a product. What started as a simple design practice turned into a full-fledged startup—an experience that has shaped my skills in both design and product development.

Tasks

Conduct primary and secondary research
Define information architecture
Design with a mobile-first approach
Create and maintain the Design System
Build interactive prototypes
Facilitate effective communication

Tools

Photoshop for UI
Dreamweaver for HTML & CSS

Keywords

Freemail System
HTML & CSS